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Connect360 for 64bit macbook
Connect360 for 64bit macbook








connect360 for 64bit macbook
  1. #Connect360 for 64bit macbook how to#
  2. #Connect360 for 64bit macbook 64 Bit#
  3. #Connect360 for 64bit macbook 32 bit#
  4. #Connect360 for 64bit macbook upgrade#
  5. #Connect360 for 64bit macbook ps3#

Choose About This Mac from the Apple () menu.You can see which kernel you are using in System Profiler: Whatever your system default, you can attempt the opposite by holding down 3 and 2 on bootup, or 6 and 4, however this was very much a short term issue for certain macs when running Snow Leopard, and is largely a non issue now on newer macs/OS.

#Connect360 for 64bit macbook 64 Bit#

However, there are exceptions, in that some fully 64 bit Macs still boot into 32bit mode by default. So, up to now you know that if you have a 64 bit EFI on the right CPU hardware, you are good to go with 64 bit, and it will boot into a 64 bit kernel at the operating system level, and allow you to run 64 bit apps. StuffeMac:~ stuffe$ ioreg -l -p IODeviceTree | grep firmware-abi In this exmaple you will see mine is running a 64 bit EFI.

#Connect360 for 64bit macbook 32 bit#

Some older Macs come with a 32 bit EFI, some with 64 bit. You should note that there is no distinction between the 32bit and 64bit versions of OSX, the difference is in the EFI which is essentially the firmware controlling the interface between your OS and your hardware. This can get pretty complex pretty quickly, but the short version is that if you are running Snow Leopard or later, on a Mac that is running on a Core 2 Duo Intel chip (or newer) then you can run 64 bit apps.

connect360 for 64bit macbook

But again, it doesn't really matter, since 64-bit apps work fine either way. If your model uses 64-bit EFI firmware, you can configure 10.6 to boot in 64-bit mode, but if it's an older one that uses 32-bit EFI, even that's not possible.

#Connect360 for 64bit macbook upgrade#

Since 10.5 has full support for 64-bit Cocoa apps, upgrading to 10.6 is not necessary.Īdendum: even if you do upgrade to 10.6, the kernel may not actually run in 64-bit mode - Apple configured it to boot in 32-bit mode on most models by default. OS X is unusual in that it can transparently run 64-bit apps under a 32-bit kernel as well as 32-bit apps under a 64-bit kernel. The 64-bit-capable kernel that was added in 10.6 is cool, but basically irrelevant to user applications. Over different versions of OS X, what comes with the OS has gradually migrated from 32-bit-only (through 10.2) to having minimal support for background-only 64-bit apps (10.3 and 10.4), to full support for 64-bit Cocoa apps (10.5), to a full 32/64 OS including the kernel (10.6) to actually starting to drop support for 32-bit mode (10.7 shipped with many 64-bit-only system apps, and will not run on a 32-bit-only CPU). Long answer: OS X doesn't have 32-bit and 64-bit versions it uses a universal binary format which allows programs, system components, etc to be installed with both 32- and 64-bit code, and the system simply picks the "best" one to use based on the CPU you're on. You can check the CPU with the command sysctl hw.cpu64bit_capable ( 0 means no, 1 means yes) or by looking up the model (if it has a "Core Solo" or "Core Duo" CPU it's 32-bit only if it's a "Core 2 Duo" - note the "2" - it's 64-bit).

#Connect360 for 64bit macbook ps3#

I am sure if I had just bought a proper console to begin with the PS3 would have synced right up but instead I am stuck trying to configure this.Īny help would be much appreciated not only for me but I am confident for others as well who are stuck in my same position.Short answer: if your model of MacBook has a 64-bit capable CPU, you can run 64-bit apps under 10.5.8. Would love for some feedback on this, It seems to be beyond me at this point and I have been trying to think of a solution to this for weeks.

#Connect360 for 64bit macbook how to#

I have also looked into Port forwarding but again I am not exactly sure how to do that. Also Pivet is the exact same as Connect360 except it is a little cheaper and sloppier and it works for your PS3 which I am not sure is relevant.Īny thoughts on how you would set something like this up? I have tried buying a USB to USB cable that would link up the Xbox 360 directly to the time capsule and even that doesn't work. Im sorry what? How do you do that? I have been messing around with the settings all morning and I haven't found a way to do that. No need to create any aliases and stuff like that. Just go into the setting and point connect360 to your external HD. You just need to tell connect360 that your files are there instead then your Imac HD. I have no problem streaming all my media files that are stored on my 1TB External USB Drive.










Connect360 for 64bit macbook